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Goal-Setting, December 2020
December 10, 2020
by
triplefox
So, since I last updated about where Galapagos is going, I went and made the pinball prototype. It exists, and you can download and play it, and now I am returning to work on Galapagos stuff, which ha...
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October 2020
October 18, 2020
by
triplefox
1
#programming, #engine development
Since I originally made this page, I have gone through four or so iterations on Galapagos and it's changed a lot because actually following the principles I set out is really difficult! What happened...
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Galapagos, September 2019
September 05, 2019
by
triplefox
3
#fantasy console, #engine, #scripting language, #webassembly
Since I've gone dark for the whole summer I decided it's time to summarize everything that happened and the new release plan: I dropped Web Assembly support - indirectly. The issue I encountered was t...
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Progress, April 2019
April 30, 2019
by
triplefox
I was hoping that I would be able to test Galapagos for Ludum Dare 44 this weekend, but I ended up working with a great team at Noisebridge instead, and made a game about Ares delivering wine to Diony...
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Post-GDC Update
March 24, 2019
by
triplefox
Hello folks, after a lot of great conversations during GDC I have worked out a more detailed plan of what's coming up next: 1. First release will be targeting late April, after Ludum Dare 44. Like wit...
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